Regular Event Stages · Strait of Wings · 1/3

Energy100
Clear XP1,900
Base HP40,000
Map length4,800
Max enemies9
Spawn interval0.03s
Enemy traits TraitlessMetalFloatingAngel

Boss

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 6 types
Hippoe Unlimited 100% 1,000 100 0.07s 26.67–40s
Snache Unlimited 100% 100 15 0.07s 13.33–20s
Metal Hippoe 1 100% 80 200 20s
Mooth 1 100% 5,000 350 40s
Gory Unlimited 100% 1,000 80 60s 40–60s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 3 types
Snache 10 100% 100 15 Immediately 6.67–10s
Snache Boss 1 100% 100 15 Immediately
Metal Hippoe 1 100% 80 200 Immediately
Gabriel 3 100% 13,000 1,550 Immediately 23.33s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.