Stories of Legend · Bamboo Island · 7/8

Energy95
Clear XP1,805
Base HP500,000
Map length5,200
Max enemies10
Spawn interval0.03s
Enemy traits DarkTraitless

Boss

Enemies 4 types

Enemy Count Mag. HP Attack First Respawn
From the start 2 types
Doge Dark Unlimited 100% 5,000 2,000 10s 16s
Doge Dark Unlimited 100% 5,000 2,000 9.67s 16s
Doge Dark Unlimited 100% 5,000 2,000 9.33s 16s
Ms. Sign Unlimited 800% 80,000 8 900s 900s
Once base HP ≤ 99% 2 types
Dagshund Unlimited ×3 100% 60,000 3,000 Immediately 20s
Dagshund 3 1×3 100% 60,000 3,000 Immediately 20s
Squire Rel Boss 1 100% 80 30 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 60% · Up to 2 (1 crown), 3 (2–4 crowns) per clear. Materials for the Ototo Corps.