Stories of Legend · Sea of Tuna · 3/8

Energy80
Clear XP1,520
Base HP250,000
Map length4,600
Max enemies6
Spawn interval0.03s
Enemy traits Traitless

Enemies 3 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Otta-smack-u Unlimited 100% 30,000 1,497 Start 16–26.67s
Kang Roo 1 800% 32,000 2,000 Start
Kang Roo 1 800% 32,000 2,000 4s
Ms. Sign Unlimited 800% 80,000 8 900s 900s
Once base HP ≤ 99% 1 type
Otta-smack-u Unlimited ×5 100% 30,000 1,497 Immediately 26–34.67s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 60% · Up to 2 (1 crown), 3 (2–4 crowns) per clear. Materials for the Ototo Corps.