Stories of Legend · Swimming Cats · 3/8

Energy75
Clear XP1,425
Base HP110,000
Map length4,000
Max enemies8
Spawn interval0.03s
Enemy traits TraitlessRed

Enemies 9 types

Enemy Count Mag. HP Attack First Respawn
Doge Unlimited 400% 360 32 Start 3–20s
Snache Unlimited 400% 400 60 Start 3–20s
Those Guys Unlimited 400% 800 80 40s 3–20s
Croco Unlimited 400% 280 120 Start 3–20s
Baa Baa Unlimited 400% 2,000 200 20s 3–20s
Gory Unlimited ×3 400% 4,000 320 40s 20s
Sir Seal Unlimited 400% 10,000 600 40s 3–20s
Le'boin 1 400% 16,000 2,616 Start
Ms. Sign Unlimited 400% 40,000 4 900s 900s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 60% · Up to 2 (1 crown), 3 (2–4 crowns) per clear. Materials for the Ototo Corps.