Stories of Legend · Prince of Darkness · 3/6

Energy90
Clear XP1,710
Base HP755,000
Map length4,800
Max enemies7
Spawn interval0.03s
Enemy traits MetalTraitlessDarkAngel

Boss

Enemies 8 types

Enemy Count Mag. HP Attack First Respawn
From the start 5 types
Doge 3 2400% 2,160 192 2s 3–10s
Metal Doge 1 100% 30 2,000 10s
Metal Doge Unlimited 100% 30 2,000 20s 13.33–23.33s
Doge Dark Unlimited 400% 20,000 8,000 23.33s 10–20s
Doge Unlimited 2400% 2,160 192 Start 3.33–10s
Gabriel Unlimited 200% 26,000 3,100 36.67s 6–26.67s
Ms. Sign Unlimited 800% 80,000 8 900s 900s
Once base HP ≤ 99% 4 types
Metal Doge Unlimited 100% 30 2,000 Immediately 10–20s
Dagshund Unlimited 300% 180,000 9,000 Immediately 13.33–23.33s
Celeboodle Unlimited 300% 27,000 15,000 Immediately 6–16.67s
Metal Doge Unlimited 100% 30 2,000 Immediately 6–12s
Metal Doge 10 100% 30 2,000 Immediately 0.07s
Dober P.D Boss 1 100% 800,000 5,500 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 55% · Up to 3 (1 crown), 4 (2 crowns), 5 (3–4 crowns) per clear. Materials for the Ototo Corps.