Stories of Legend · Alcatraz · 3/8

Energy110
Clear XP2,090
Base HP340,000
Map length4,500
Max enemies6
Spawn interval0.03s
Enemy traits FloatingTraitless

Enemies 4 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Owlbrow Unlimited 400% 40,000 12,000 40s 33.33s
Owlbrow Unlimited 400% 40,000 12,000 40.67s 33.33s
Owlbrow Unlimited 400% 40,000 12,000 41.33s 33.33s
Le'boin Unlimited 2000% 80,000 13,080 43.33s 53.33–66.67s
Squire Rel Unlimited 3000% 2,400 900 6.67s 0.67–2s
Squire Rel 30 3000% 2,400 900 6.67s 0.07–2s
Le'boin 1 2000% 80,000 13,080 Start
Le'boin 1 2000% 80,000 13,080 2s
Le'boin 1 2000% 80,000 13,080 4s
Squire Rel 3 3000% 2,400 900 Start 0.07s
Ms. Sign Unlimited 1600% 160,000 16 900s 900s
Once base HP ≤ 99% 1 type
Owlbrow 3 400% 40,000 12,000 Immediately 40s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 57% · Up to 3 (1 crown), 4 (2 crowns), 5 (3–4 crowns) per clear. Materials for the Ototo Corps.