Stories of Legend · The Scratching Post · 3/6

Energy100
Clear XP1,900
Base HP150,000
Map length4,000
Max enemies5
Spawn interval0.03s
Enemy traits TraitlessRed

Boss

Enemies 8 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Doge Unlimited 1200% 1,080 96 Start 3–20s
Snache Unlimited 1200% 1,200 180 Start 3–20s
Those Guys Unlimited 1200% 2,400 240 Start 0.07–6s
Ms. Sign Unlimited 1200% 120,000 12 900s 900s
Once base HP ≤ 99% 4 types
Jackie Peng Unlimited 200% 2,600 160 Immediately 2–8s
St. Pigge the 2nd Unlimited ×2 200% 80,000 800 Immediately 40–53.33s
Celeboodle 2 200% 18,000 10,000 Immediately 0.07–0.13s
THE SLOTH Boss 1 200% 600,000 16,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 57% · Up to 3 (1 crown), 4 (2 crowns), 5 (3–4 crowns) per clear. Materials for the Ototo Corps.