Heavenly Tower · Traitless Citadel · 1/10

Energy80
Clear XP1,520
Base HP15,000
Map length4,000
Max enemies12
Spawn interval0.03s
Enemy traits Traitless

Boss

Enemies 8 types

Enemy Count Mag. HP Attack First Respawn
From the start 5 types
Doge Unlimited 100% 90 8 5s 13.33–20s
Snache Unlimited 100% 100 15 5s 13.33–20s
Those Guys Unlimited 100% 200 20 5s 13.33–20s
Baa Baa 1 100% 500 50 20s
Baa Baa 1 100% 500 50 40s
Baa Baa 1 100% 500 50 43.33s
Baa Baa 1 100% 500 50 46.67s
Ms. Sign 1 100% 10,000 1 900s
Once base HP ≤ 99% 3 types
Gory 3 100% 1,000 80 Immediately 6.67–10s
Kang Roo 3 100% 4,000 250 Immediately 16.67s
Teacher Bear Boss 1 100% 3,000 1,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.