Heavenly Tower · Infernal Tower · 22/50

Energy200
Clear XP3,800
Base HP960,000
Map length4,400
Max enemies15
Spawn interval0.03s
Enemy traits FloatingAkuTraitless

Enemies 4 types

Enemy Count Mag. HP Attack First Respawn
From the start 2 types
Brollow 1 150% 28,500 22,500 3.33s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 3 types
Brollow 30 150% 28,500 22,500 Immediately 0.67–2s
Brollow 5 150% 28,500 22,500 Immediately 1.33–2.67s
Brollow Unlimited 150% 28,500 22,500 Immediately 6.67–10s
Miz Devil Unlimited 400% 1,200 5,000 Immediately 13.33–20s
Miz Devil 15 400% 1,200 5,000 Immediately 2–4s
Flying Ninja Cat 1 300% 3,000,000 21,660 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.