Heavenly Tower · Infernal Tower · 1/50
Energy100
Clear XP1,900
Base HP50,000
Map length3,900
Max enemies12
Spawn interval0.03s
Enemy traits
Traitless
Dark
Boss
Spawn timeline
Scroll sideways to see more. For enemies with a base HP condition, drag the orange circle to set when they appear.
Enemies 5 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 4 types | ||||||
| | 5 | 100% | 1 | 1 | 3.33s | 6.67s |
| | 5 | 100% | 1 | 1 | 6.67s | 6.67s |
| | 1 | 1000% | 5,500 | 30,000 | 200s | — |
| | Unlimited | 100% | 10,000 | 1 | 900s | 900s |
| Once base HP ≤ 99% 1 type | ||||||
| | 10 | 1200% | 43,200 | 2,880 | Immediately | 16.67–20s |
| | 7 | 1200% | 43,200 | 2,880 | Immediately | 6.67–10s |
| | 5 | 1200% | 43,200 | 2,880 | Immediately | 4–8s |
| | 1 | 100% | 3,600 | 240 | Immediately | — |
HP and attack include the magnification.
Clear rewards
Catseye [Special] ×3 First clear only 20%
Catseye [Rare] ×3 First clear only 20%
Catseye [Super Rare] ×3 First clear only 20%
Catseye [Uber Rare] ×3 First clear only 20%
Catseye [Legend] ×3 First clear only 20%
If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.