Heavenly Tower · Heavenly Tower · 5/50

Energy80
Clear XP1,520
Base HP30,000
Map length4,000
Max enemies10
Spawn interval0.03s
Enemy traits TraitlessAlien

Boss

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Croco 2 200% 140 60 5.33s 4–8s
Croco 10 200% 140 60 10.67s 10–20s
Croco 2 200% 140 60 16s 6–12s
Jackie Peng Unlimited 200% 2,600 160 32s 33.33–50s
Shibalien 3 50% 450 75 37.33s 26.67–40s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 90% 2 types
Shibalien 1 50% 450 75 Immediately
Helmut Krabbe Boss 1 40% 3,600 120 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.