Colosseum Stages · Otherworld Colosseum · 3/5

Energy200
Clear XP3,800
Base HP1,000,000
Map length4,000
Max enemies20
Spawn interval0.03s
Enemy traits FloatingAngel

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Pigeon de Sable 5 300% 24,900 3,600 8s 16.67–20s
Mooth 1 4000% 200,000 14,000 18.67s
Brollow 3 150% 28,500 22,500 26.67s 20–23.33s
Angelic Gory 2 200% 196,000 11,134 36.67s 66.67–70s
Once base HP ≤ 99% 4 types
Winged Pigge 1 100% 800,000 6,000 Immediately
Angelic Gory 4 200% 196,000 11,134 Immediately 40–43.33s
Sunfish Jones Boss 1 100% 1,200,000 9,260 Immediately
Brollow 5 150% 28,500 22,500 after 33.33s 43.33–46.67s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.