Colosseum Stages · Otherworld Colosseum · 2/5
Energy200
Clear XP3,800
Base HP1,000,000
Map length5,000
Max enemies20
Spawn interval0.03s
Enemy traits TraitlessAlienFloating
Boss
Enemies 7 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 4 types | ||||||
| | Unlimited | 200% | 1,000 | 400 | 3.33s | 13.33–16.67s |
| | 2 | 1800% | 54,000 | 16,200 | 8.67s | 33.33–36.67s |
| | 1 | 1200% | 288,000 | 33,600 | 26.67s | — |
| | 1 | 2400% | 426,648 | 18,648 | 30s | — |
| Once base HP ≤ 99% 3 types | ||||||
| | 1 | 200% | 680,000 | 14,400 | Immediately | — |
| | 1 | 1000% | 400,000 | 10,000 | after 20s | — |
| | 30 | 4000% | 3,200 | 1,200 | Immediately | 4–6s |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.