Colosseum Stages · Otherworld Colosseum · 5/5
Energy200
Clear XP3,800
Base HP2,200,000
Map length5,500
Max enemies20
Spawn interval0.03s
Enemy traits RelicTraitlessBehemoth
Boss
Enemies 8 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 2 types | ||||||
| | 30 | 150% | 75,000 | 18,750 | 10s | 16.67–20s |
| | 3 | 200% | 110,000 | 33,000 | 6.67s | 13.33–20s |
| Once base HP ≤ 99% 8 types | ||||||
| | 1 | 100% | 2,000,000 | 38,000 | Immediately | — |
| | 2 | 200% | 900,000 | 15,000 | Immediately | 46.67–53.33s |
| | 3 | 200% | 110,000 | 33,000 | Immediately | 6.67–10s |
| | 1 | 150% | 1,500,000 | 3,750 | Immediately | — |
| | 1 | 400% | 400,000 | 10,548 | after 6.67s | — |
| | 5 | 150% | 83,250 | 35,250 | after 3.33s | 33.33–36.67s |
| | 8 | 200% | 96,000 | 78,000 | after 33.33s | 53.33–60s |
| | 3 | 200% | 110,000 | 33,000 | after 50s | 6.67–10s |
| | 3 | 150% | 75,000 | 18,750 | after 53.33s | 6.67–13.33s |
| | 3 | 200% | 110,000 | 33,000 | after 100s | 6.67–10s |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.