Colosseum Stages · Otherworld Colosseum · 5/5
Energy200
Clear XP3,800
Base HP2,000,000
Map length6,000
Max enemies30
Spawn interval0.03s
Enemy traits ZombieRelicTraitless
Boss
Enemies 8 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 4 types | ||||||
| | 250 | 300% | 45,000 | 5,400 | Start | 20–26.67s |
| | 2 | 200% | 35,000 | 34,000 | 6.67s | 20–26.67s |
| | 2 | 150% | 75,000 | 18,750 | 13.33s | 23.33–26.67s |
| | 1 | 200% | 96,000 | 78,000 | 26.67s | — |
| Once base HP ≤ 99% 7 types | ||||||
| | 1 | 200% | 96,000 | 78,000 | after 1.33s | — |
| | 2 | 150% | 1,200,000 | 45,000 | after 8s | 53.33–60s |
| | 6 | 150% | 75,000 | 18,750 | after 13.33s | 26.67–30s |
| | 4 | 200% | 35,000 | 34,000 | after 16.67s | 40–46.67s |
| | 2 | 100% | 2,400,000 | 12,000 | after 33.33s | 46.67–53.33s |
| | 2 | 300% | 300,000 | 23,991 | after 43.33s | 33.33–40s |
| | Unlimited | 200% | 96,000 | 78,000 | after 60s | 26.67–33.33s |
| | 1 | 100% | 3,000,000 | 30,000 | Immediately | — |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.