Colosseum Stages · Otherworld Colosseum · 4/5

Energy200
Clear XP3,800
Base HP1,800,000
Map length5,500
Max enemies30
Spawn interval0.03s
Enemy traits MetalAngelDark

Boss

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Metal Doge 2 300% 90 6,000 10s 16.67–23.33s
Mr. Angel 1 200% 27,000 3,200 13.33s
Doge Dark 1 1200% 60,000 24,000 16.67s
Shadow Boxer K 1 300% 240,000 14,991 26.67s
Once base HP ≤ 99% 6 types
Cruel Angel Clionel Boss 1 100% 2,400,000 32,000 Immediately
Metal Doge 2 300% 90 6,000 after 3.33s 13.33–20s
Lutrinae Gokurakko 2 250% 1,000,000 11,242 after 6.67s 33.33–40s
Winged Pigge 2 150% 1,200,000 9,000 after 13.33s 53.33–60s
Shadow Boxer K 2 300% 240,000 14,991 after 20s 20–26.67s
Metal Doge Unlimited 300% 90 6,000 after 53.33s 30–33.33s
Lutrinae Gokurakko 2 250% 1,000,000 11,242 after 100s 33.33–40s
Shadow Boxer K 4 300% 240,000 14,991 after 120s 26.67–33.33s
Doge Dark Unlimited 1200% 60,000 24,000 after 133.33s 26.67–33.33s
Lutrinae Gokurakko 1 250% 1,000,000 11,242 after 153.33s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.