Colosseum Stages · Otherworld Colosseum · 2/5

Energy200
Clear XP3,800
Base HP1,200,000
Map length5,500
Max enemies20
Spawn interval0.03s
Enemy traits MetalDarkBehemothRedTraitless

Boss

Enemies 9 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Metal Doge 2 300% 90 6,000 6.67s 10–13.33s
Doge Dark Unlimited 1000% 50,000 20,000 33.33s 13.33–16.67s
Ragin' Gory 2 100% 321,234 11,234 16.67s 40–43.33s
Once base HP ≤ 99% 4 types
Metal Doge 3 300% 90 6,000 Immediately 36.67–40s
Two Can Boss 1 300% 750,000 36,000 Immediately
Tackey 1 200% 256,000 18,000 Immediately
Metal One Horn 1 300% 2,400 9,600 Immediately
Once base HP ≤ 70% 6 types
Dober P.D Boss 1 150% 1,200,000 8,250 Immediately
Metal One Horn 2 300% 2,400 9,600 Immediately 33.33–36.67s
Rain D. 3 500% 450,000 22,735 Immediately 43.33–46.67s
Master A. 1 2000% 800,000 11,140 Immediately
Ragin' Gory 2 100% 321,234 11,234 Immediately 80–83.33s
Metal Doge 5 300% 90 6,000 after 20s 30–33.33s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.