Colosseum Stages · Otherworld Colosseum · 1/5
Energy200
Clear XP3,800
Base HP1,000,000
Map length4,000
Max enemies10
Spawn interval0.03s
Enemy traits AngelRed
Boss
Enemies 8 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 3 types | ||||||
| | Unlimited | 200% | 27,000 | 3,200 | 3.33s | 13.33–16.67s |
| | 6 | 200% | 27,000 | 3,200 | 5.33s | 6.67–10s |
| | 5 | 500% | 60,000 | 9,000 | 10s | 13.33–16.67s |
| | 2 | 100% | 340,000 | 6,790 | 10s | 6.67–10s |
| Once base HP ≤ 99% 3 types | ||||||
| | 1 | 150% | 480,000 | 10,200 | Immediately | — |
| | 1 | 300% | 1,200,000 | 14,511 | Immediately | — |
| | 1 | 100% | 360,000 | 108,000 | Immediately | — |
| | 1 | 300% | 1,200,000 | 14,511 | after 33.33s | — |
| Once base HP ≤ 70% 5 types | ||||||
| | 1 | 100% | 800,000 | 6,000 | Immediately | — |
| | 1 | 100% | 1,800,000 | 23,000 | Immediately | — |
| | 1 | 100% | 340,000 | 6,790 | Immediately | — |
| | 1 | 100% | 360,000 | 108,000 | Immediately | — |
| | Unlimited | 500% | 60,000 | 9,000 | Immediately | 6.67–10s |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.