Colosseum Stages · Otherworld Colosseum · 4/5

Energy200
Clear XP3,800
Base HP1,200,000
Map length4,200
Max enemies20
Spawn interval0.03s
Enemy traits TraitlessRelicFloating

Boss

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 2 types
Dagshund 2 1000% 600,000 30,000 6.67s 33.33–40s
Relic Doge Unlimited 150% 112,500 18,000 13.33s 40–46.67s
Once base HP ≤ 99% 7 types
Sir Rel 6 150% 75,000 18,750 Immediately 40–46.67s
Relic Doge 6 150% 112,500 18,000 after 6.67s 40–46.67s
Dagshund 5 1000% 600,000 30,000 after 6.67s 66.67–73.33s
Dober P.D 1 200% 1,600,000 11,000 after 13.33s
Bore Jr. 4 100% 55,500 23,500 after 20s 33.33–40s
Othom 3 100% 800,000 11,111 after 33.33s 46.67–53.33s
M. Ost 1 100% 1,360,000 9,000 after 53.33s
M. Ost Boss 1 100% 1,360,000 9,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.