Colosseum Stages · Otherworld Colosseum · 3/5
Energy200
Clear XP3,800
Base HP1,200,000
Map length4,200
Max enemies20
Spawn interval0.03s
Enemy traits AlienDarkAngel
Boss
Enemies 6 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 3 types | ||||||
| | 2 | 1200% | 6,000 | 12,000 | 3.33s | 26.67–33.33s |
| | Unlimited | 1200% | 60,000 | 24,000 | 6.67s | 33.33–40s |
| | 2 | 400% | 160,000 | 12,492 | 20s | 33.33–40s |
| Once base HP ≤ 99% 5 types | ||||||
| | 6 | 1200% | 6,000 | 12,000 | Immediately | 33.33–40s |
| | 4 | 400% | 160,000 | 12,492 | after 6.67s | 40–46.67s |
| | 2 | 1200% | 600,000 | 39,996 | after 13.33s | 53.33–60s |
| | 2 | 2500% | 375,000 | 14,175 | after 40s | 33.33–40s |
| | 1 | 100% | 1,150,000 | 20,000 | after 53.33s | — |
| | 1 | 100% | 1,150,000 | 20,000 | Immediately | — |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.