Colosseum Stages · Otherworld Colosseum · 2/5
Energy200
Clear XP3,800
Base HP1,400,000
Map length5,000
Max enemies30
Spawn interval0.03s
Enemy traits Dark
Boss
Enemies 4 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 2 types | ||||||
| | 5 | 300% | 90 | 6,000 | 8.67s | 40–43.33s |
| | 3 | 250% | 437,500 | 16,242 | 30s | 66.67–70s |
| Once base HP ≤ 99% 3 types | ||||||
| | 1 | 300% | 66,000 | 20,097 | Immediately | — |
| | 4 | 300% | 90 | 6,000 | after 6.67s | 46.67–50s |
| | 1 | 200% | 256,000 | 18,000 | after 50s | — |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.