Zero Legends · The Ururuvu Journals · 1/4

Energy300
Clear XP17,100
Base HP1,200,000
Map length4,200
Max enemies20
Spawn interval0.03s
Enemy traits TraitlessAngelRelic

Boss

Enemies 10 types

Enemy Count Mag. HP Attack First Respawn
From the start 10 types
Doge Unlimited 4000% 3,600 320 Start 6.67–10s
Snache Unlimited 4000% 4,000 600 Start 10–13.33s
Those Guys Unlimited 4000% 8,000 800 Start 13.33–16.67s
Lutrinae Gokurakko 3 250% 1,000,000 11,242 33.33s 50s
Jackie Peng 3 4000% 52,000 3,200 23.33s 36.67–43.33s
Hippoe 4 4000% 40,000 4,000 23.33s 36.67–43.33s
Kang Roo 6 4000% 160,000 10,000 23.33s 36.67–43.33s
R.Ost 1 300% 1,020,000 21,600 100s
Relic Doge 5 150% 112,500 18,000 33.33s 26.67–33.33s
Ururun Wolf Boss 1 300% 2,100,000 26,436 33.33s
Once base HP ≤ 90% 2 types
Relic Doge 2 150% 112,500 18,000 Immediately 6.67s
Lutrinae Gokurakko 1 250% 1,000,000 11,242 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 33% · Up to 4 (1 crown), 5 (2 crowns) per clear. Materials for the Ototo Corps.