Zero Legends · Forgotten Republic · 5/6

Energy200
Clear XP11,400
Base HP1,700,000
Map length6,000
Max enemies20
Spawn interval0.03s
Enemy traits ZombieAlienFloatingDarkSage

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
The Thrillerz 3 240% 24,000 15,600 6.67s 13.33–20s
Shibalien Elite 3 3000% 210,000 15,000 13.33s 20–26.67s
Zang Roo 1 360% 360,000 28,789 26.67s
Once base HP ≤ 99% 6 types
Commander Ostromeda Boss 1 200% 1,400,000 28,000 Immediately
Zang Roo 1 360% 360,000 28,789 Immediately
Shibalien Elite Unlimited 3000% 210,000 15,000 after 3.33s 26.67–33.33s
Prof. Owlbrowley 1 100% 200,000 42,000 after 13.33s
The Thrillerz 15 240% 24,000 15,600 after 20s 6.67–13.33s
Deathshund 1 180% 1,440,000 54,000 after 26.67s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 33% · Up to 4 per clear. Materials for the Ototo Corps.