Zero Legends · Forgotten Republic · 4/6

Energy190
Clear XP10,830
Base HP1,500,000
Map length5,600
Max enemies20
Spawn interval0.03s
Enemy traits RedAkuAngel

Boss

Enemies 8 types

Enemy Count Mag. HP Attack First Respawn
From the start 5 types
Enemy No.524 1 100000% 1,500,000 120,000 Start
Ginger Snache 3 600% 72,000 10,800 6.67s 13.33–20s
Devil Wife 1 720% 68,400 57,600 10s
Mr. Angel 5 360% 48,600 5,760 13.33s 6.67–13.33s
Condemned Peng 1 600% 193,500 25,200 26.67s
Once base HP ≤ 99% 7 types
Mr. Angel Unlimited 360% 48,600 5,760 Immediately 20–26.67s
Sunfish Jones Boss 1 180% 2,160,000 16,668 Immediately
Condemned Peng 3 600% 193,500 25,200 Immediately 40–46.67s
Ginger Snache 5 600% 72,000 10,800 after 1.33s 13.33–20s
Devil Wife 2 720% 68,400 57,600 after 3.33s 53.33–60s
Red EnerG 1 240% 816,000 16,296 after 10s
Mr. Angel 2 360% 48,600 5,760 after 26.67s 2–6s
Mini Angel Cyclone 1 240% 693,331 10,665 after 30s
Ginger Snache 2 600% 72,000 10,800 after 46.67s 2–6s
Mr. Angel 2 360% 48,600 5,760 after 53.33s 2–6s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 33% · Up to 4 per clear. Materials for the Ototo Corps.