Zero Legends · En Garde Shrine · 3/6

Energy240
Clear XP13,680
Base HP1,200,000
Map length4,700
Max enemies4
Spawn interval0.03s
Enemy traits MetalFloatingDarkSageAku

Boss

Enemies 4 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Metal One Horn 1 300% 2,400 9,600 3.33s
Super Metal Hippoe Boss 1 300% 24,000 9,000 40s
Prof. Owlbrowley 6 100% 200,000 42,000 53.33s 33.33–40s
Diabrollow 7 100% 60,000 12,000 66.67s 13.33–20s
Super Metal Hippoe 3 300% 24,000 9,000 76.67s 33.33–40s
Once base HP ≤ 99% 1 type
Prof. Owlbrowley 1 100% 200,000 42,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 33% · Up to 4 per clear. Materials for the Ototo Corps.