Zero Legends · En Garde Shrine · 1/6

Energy200
Clear XP11,400
Base HP1,500,000
Map length5,800
Max enemies20
Spawn interval0.03s
Enemy traits AkuTraitlessSageFloatingDark

Boss

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Miz Devil 3 300% 900 3,750 6.67s 2s
Dogenstein Unlimited 100% 120,000 10,000 10s 20–26.67s
Prof. Owlbrowley 1 100% 200,000 42,000 20s
Once base HP ≤ 99% 4 types
Miz Devil 3 300% 900 3,750 Immediately 2s
Bun Bun Black Boss 1 500% 3,888,885 29,985 Immediately
Prof. Owlbrowley 5 100% 200,000 42,000 after 3.33s 30–33.33s
Le'Behemoth 1 200% 760,000 27,200 after 20s
Miz Devil 3 300% 900 3,750 after 33.33s 2s
Miz Devil 3 300% 900 3,750 after 83.33s 2s
Miz Devil 3 300% 900 3,750 after 133.33s 2s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 33% · Up to 4 per clear. Materials for the Ototo Corps.