The Grand Deep · The Grand Deep · 92/100

Energy50
Clear XP600
Base HP200,000
Map length4,200
Max enemies20
Spawn interval0.03s
Enemy traits AkuRed

Boss

Enemies 4 types

Enemy Count Mag. HP Attack First Respawn
From the start 2 types
Aku Doge 2 200% 9,000 4,400 10s 20–23.33s
Sir Seal 2 1200% 30,000 1,800 16.67s 20–23.33s
Once base HP ≤ 99% 4 types
Sir Seal Unlimited 1200% 30,000 1,800 Immediately 20–23.33s
Aku Doge 8 200% 9,000 4,400 Immediately 13.33–16.67s
Aku Doge 3 200% 9,000 4,400 after 26.67s 6.67–10s
Aku Doge 4 200% 9,000 4,400 after 60s 6.67–10s
Aku Doge Unlimited 200% 9,000 4,400 Immediately 33.33–36.67s
St. Pigge the 2nd 1 600% 240,000 2,400 Immediately
Dark Emperor Nyandam Boss 1 600% 599,994 10,800 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.