The Grand Deep · Underground Labyrinth: The Grand Deep · 65/100
Energy50
Clear XP600
Base HP800,000
Map length4,800
Max enemies10
Spawn interval0.03s
Enemy traits
Angel
Boss
Spawn timeline
Scroll sideways to see more. For enemies with a base HP condition, drag the orange circle to set when they appear.
Enemies 2 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 1 type | ||||||
| | Unlimited | 300% | 165,000 | 5,400 | 10s | 43.33–50s |
| | 3 | 300% | 165,000 | 5,400 | 33.33s | 16.67–23.33s |
| Once base HP ≤ 99% 2 types | ||||||
| | 3 | 300% | 165,000 | 5,400 | Immediately | 26.67–33.33s |
| | 1 | 100% | 800,000 | 6,000 | Immediately | — |
HP and attack include the magnification.
Clear rewards
If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.