Behemoth Culling Stages · Jinfore Volcano · 4/20
Energy200
Clear XP6,000
Base HP800,000
Map length4,900
Max enemies10
Spawn interval0.03s
Enemy traits TraitlessFloatingBehemothRed
Boss
Enemies 7 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| | Unlimited | 200% | 1,000 | 400 | 10s | 23.33–30s |
| | 1 | 100% | 1,850,000 | 36,600 | 13.33s | — |
| | 1 | 100% | 55,000 | 16,500 | 23.33s | — |
| | 3 | 800% | 72,000 | 40,000 | 30s | 40–43.33s |
| | 4 | 100% | 65,000 | 9,000 | 46.67s | 36.67–43.33s |
| | 2 | 100% | 55,000 | 16,500 | 53.33s | 23.33–26.67s |
| | 1 | 200% | 400,000 | 12,202 | 66.67s | — |
| | 6 | 100% | 55,000 | 16,500 | 100s | 23.33–30s |
| | Unlimited | 100% | 10,000 | 1 | 900s | 900s |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds).
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.
Clear rewards
Purple Behemoth Stone 9.5%
Red Behemoth Stone 9.5%
Blue Behemoth Stone 9.5%
Green Behemoth Stone 9.5%
Yellow Behemoth Stone 12%
Meteorite 16%
Coal 17%
Sprockets 17%
If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.