Behemoth Culling Stages · Ashvini Desert · 3/20

Energy150
Clear XP4,500
Base HP550,000
Map length5,000
Max enemies7
Spawn interval0.03s
Enemy traits AkuRedBehemothTraitless

Boss

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
Cerberus Kids 1 300% 7,500 7,500 10s
Cerberus Kids 3 300% 7,500 7,500 10s 16.67–20s
Casaurian Ahirujo Boss 1 100% 1,200,000 19,500 26.67s
Wild Doge 1 100% 55,000 16,500 33.33s
Cerberus Kids Unlimited 300% 7,500 7,500 73.33s 30–36.67s
Aku Gory 2 100% 85,000 6,868 80s 50–53.33s
Wild Doge Unlimited 100% 55,000 16,500 60s 30–33.33s
Wild Doge 3 100% 55,000 16,500 113.33s 23.33–30s
Ms. Sign Unlimited 200% 20,000 2 900s 900s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.