Behemoth Culling Stages · Ashvini Desert · 14/20

Energy250
Clear XP7,500
Base HP920,000
Map length5,400
Max enemies20
Spawn interval0.03s
Enemy traits TraitlessBehemothZombieFloatingDarkAlien

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
Wild Doge 6 200% 110,000 33,000 10s 23.33–30s
Formicidaean Ariant 2 200% 150,000 270,000 16.67s 23.33–30s
Zollow 1 100% 4,500 10,000 32s
Celeboodle 3 1000% 90,000 50,000 36.67s 33.33–40s
Ragin' Gory 3 100% 321,234 11,234 43.33s 40–46.67s
Wild Doge 3 200% 110,000 33,000 65.33s 16.67–20s
Suidae Piggicus 2 100% 980,000 4,500 66.67s 26.67–33.33s
Zollow 1 100% 4,500 10,000 66.67s
Formicidaean Ariant 2 200% 150,000 270,000 80s 26.67–30s
Zollow 6 100% 4,500 10,000 98.67s 16.67–20s
Wild Doge 5 200% 110,000 33,000 99.33s 36.67–40s
Ragin' Gory 1 100% 321,234 11,234 100s
Suidae Piggicus 1 100% 980,000 4,500 103.33s
Celeboodle Unlimited 1000% 90,000 50,000 130s 26.67–33.33s
Wild Doge 4 200% 110,000 33,000 133.33s 16.67–20s
Suidae Piggicus 1 100% 980,000 4,500 150s
Ms. Sign 1 100% 10,000 1 900s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.