Empire of Cats · EoC Ch.1 · 43/48
Base HP20,000
Map length4,800
Max enemies10
Spawn interval0.03s
Enemy traits TraitlessRed
Enemies 9 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 9 types | ||||||
| | Unlimited | 100% | 90 | 8 | Start | 3–20s |
| | Unlimited | 100% | 100 | 15 | Start | 3–20s |
| | Unlimited | 100% | 200 | 20 | 40s | 3–20s |
| | Unlimited | 100% | 70 | 30 | 20s | 3–20s |
| | Unlimited | 100% | 500 | 50 | 20s | 3–20s |
| | Unlimited | 100% | 1,500 | 120 | 30s | 30–60s |
| | Unlimited | 100% | 2,500 | 150 | 60s | 30–60s |
| | Unlimited | 100% | 500 | 50 | 90s | 30–60s |
| | 1 | 100% | 15,000 | 500 | 20s | — |
| | Unlimited | 100% | 10,000 | 1 | 900s | 900s |
| Once base HP ≤ 80% 1 type | ||||||
| | 1 | 100% | 15,000 | 500 | Immediately | — |
| Once base HP ≤ 60% 1 type | ||||||
| | 1 | 100% | 15,000 | 500 | Immediately | — |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.