Empire of Cats · EoC Ch.1 · 42/48
Base HP25,000
Map length4,800
Max enemies5
Spawn interval0.03s
Enemy traits TraitlessRed
Enemies 10 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 10 types | ||||||
| | Unlimited | 100% | 90 | 8 | Start | 3–14s |
| | Unlimited | 100% | 100 | 15 | Start | 3–14s |
| | Unlimited | 100% | 200 | 20 | 40s | 6–14s |
| | Unlimited | 100% | 80 | 30 | 80s | 6–14s |
| | Unlimited | 100% | 1,000 | 80 | 66.67s | 60–80s |
| | Unlimited | 100% | 2,500 | 150 | 86.67s | 66.67–100s |
| | Unlimited | 100% | 1,300 | 80 | 40s | 20–30s |
| | Unlimited | 100% | 1,000 | 80 | 80s | 10–30s |
| | Unlimited | 100% | 4,000 | 654 | 100s | 100s |
| | 1 | 100% | 4,000 | 250 | 140s | — |
| | Unlimited | 100% | 10,000 | 1 | 900s | 900s |
| Once base HP ≤ 50% 1 type | ||||||
| | 2 1×2 | 100% | 4,000 | 250 | Immediately | 0.07s |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.