Into the Future · ItF Ch.3 · 4/48
Base HP12,000
Map length5,200
Max enemies10
Spawn interval0.03s
Enemy traits AlienTraitless
Boss
Enemies 6 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 6 types | ||||||
| | 1 | 500% | 4,500 | 750 | Start | — |
| | 3 | 800% | 4,000 | 400 | 6.67s | 13.33–26.67s |
| | 5 | 800% | 560 | 240 | 13.33s | 5–10s |
| | 5 | 800% | 640 | 240 | 20s | 6.67–13.33s |
| | Unlimited | 800% | 8,000 | 800 | 30s | 20–30s |
| | 3 | 800% | 4,000 | 400 | 40s | 20s |
| | 3 | 800% | 4,000 | 400 | 45s | 20s |
| | Unlimited | 800% | 560 | 240 | 50s | 8.33–16.67s |
| | Unlimited | 800% | 640 | 240 | 53.33s | 10–20s |
| | Unlimited | 200% | 20,000 | 2 | 900s | 900s |
| Once base HP ≤ 90% 2 types | ||||||
| | Unlimited | 500% | 4,500 | 750 | Immediately | 13.33–20s |
| | 9 | 500% | 4,500 | 750 | Immediately | 1–2s |
| | 3 | 500% | 4,500 | 750 | Immediately | 2–4s |
| | 1 | 800% | 640 | 240 | Immediately | — |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.