Into the Future · ItF Ch.3 · 28/48

Base HP250,000
Map length4,800
Max enemies15
Spawn interval0.03s
Enemy traits TraitlessDarkFloatingAlien

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
From the start 5 types
Those Guys 5 1500% 3,000 300 10s 2–4s
Those Guys 5 1500% 3,000 300 12s 2–4s
Trolly Blogger 5 200% 1,000 400 20s 3.33–6.67s
Doge Dark Unlimited 400% 20,000 8,000 26.67s 6.67–13.33s
Maawth 2 600% 106,662 4,662 33.33s 20s
Maawth 2 600% 106,662 4,662 40s 20s
Those Guys 15 1500% 3,000 300 58s 3–5s
Those Guys 15 1500% 3,000 300 60s 3–5s
Trolly Blogger 15 200% 1,000 400 66.67s 5–10s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 2 types
Those Guys Unlimited 1500% 3,000 300 Immediately 1–2s
Those Guys 30 1500% 3,000 300 Immediately 0.33–1s
Trolly Blogger Unlimited 200% 1,000 400 Immediately 1–2s
Trolly Blogger 30 200% 1,000 400 Immediately 0.33–1s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.