Into the Future · ItF Ch.2 · 8/48

Base HP15,000
Map length3,600
Max enemies6
Spawn interval0.03s
Enemy traits RedTraitless

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 5 types
B.B.Bunny Unlimited 600% 3,000 300 20s 16.67–33.33s
B.B.Bunny Unlimited 600% 3,000 300 25s 16.67–33.33s
Those Guys Unlimited 600% 1,200 120 26.67s 5–16.67s
Squire Rel Unlimited 600% 480 180 40s 10–20s
Sir Seal 1 600% 15,000 900 60s
Sir Seal 1 600% 15,000 900 116.67s
Sir Seal 1 600% 15,000 900 170s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 90% 2 types
B.B.Bunny 5 600% 3,000 300 Immediately 5–10s
One Horn Boss 1 600% 90,000 3,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.