Into the Future · ItF Ch.2 · 48/48
Base HP450,000
Map length5,000
Max enemies8
Spawn interval0.03s
Enemy traits AlienFloatingTraitless
Boss
Enemies 10 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 5 types | ||||||
| | 3 | 250% | 7,500 | 2,250 | Start | 3–5s |
| | 1 | 250% | 37,500 | 1,250 | 6.67s | — |
| | 1 | 250% | 37,500 | 1,250 | 10s | — |
| | 1 | 100% | 24,000 | 2,800 | 20s | — |
| | Unlimited | 100% | 24,000 | 2,800 | 133.33s | 60–120s |
| | Unlimited | 250% | 150,000 | 625 | 400s | 400s |
| | Unlimited | 1600% | 160,000 | 16 | 900s | 900s |
| Once base HP ≤ 99% 3 types | ||||||
| | 5 | 250% | 2,250 | 375 | Immediately | 6.67–13.33s |
| | Unlimited | 250% | 7,500 | 2,250 | Immediately | 20–40s |
| | Unlimited | 100% | 4,500 | 3,750 | Immediately | 100–166.67s |
| | Unlimited | 100% | 4,500 | 3,750 | Immediately | 166.67–333.33s |
| Once base HP ≤ 70% 6 types | ||||||
| | Unlimited | 250% | 75,000 | 2,500 | Immediately | 266.67–400s |
| | 20 10×2 | 250% | 7,500 | 2,250 | Immediately | 0.07s |
| | Unlimited | 250% | 50,000 | 2,000 | Immediately | 100–166.67s |
| | 1 | 250% | 50,000 | 2,000 | Immediately | — |
| | 3 | 250% | 37,500 | 1,250 | Immediately | 33.33–66.67s |
| | 10 | 250% | 2,250 | 375 | Immediately | 0.07s |
| | 1 | 100% | 555,555 | 7,000 | Immediately | — |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.