Into the Future · ItF Ch.2 · 47/48
Base HP750,000
Map length6,000
Max enemies9
Spawn interval0.03s
Enemy traits TraitlessAngelFloatingAlien
Boss
Enemies 10 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 6 types | ||||||
| | 3 | 1200% | 6,000 | 600 | 16.67s | 4–8s |
| | 20 | 1200% | 2,400 | 240 | 18.67s | 5–10s |
| | 1 | 200% | 110,000 | 3,600 | 26.67s | — |
| | 1 | 200% | 110,000 | 3,600 | 31.67s | — |
| | 1 | 200% | 110,000 | 3,600 | 36.67s | — |
| | Unlimited | 200% | 26,000 | 3,100 | 50s | 26.67–53.33s |
| | 3 | 1200% | 6,000 | 600 | 66.67s | 4–8s |
| | Unlimited | 200% | 110,000 | 3,600 | 133.33s | 60–80s |
| | 3 | 250% | 44,442 | 1,942 | 166.67s | 166.67s |
| | Unlimited | 200% | 20,000 | 2 | 900s | 900s |
| Once base HP ≤ 99% 1 type | ||||||
| | Unlimited | 250% | 7,500 | 2,250 | Immediately | 16.67–33.33s |
| Once base HP ≤ 90% 1 type | ||||||
| | Unlimited | 250% | 37,500 | 1,250 | Immediately | 60–80s |
| Once base HP ≤ 80% 2 types | ||||||
| | 5 | 100% | 120,000 | 2,200 | Immediately | 13.33–26.67s |
| | 1 | 250% | 400,000 | 4,497 | Immediately | — |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.