Into the Future · ItF Ch.2 · 34/48

Base HP240,000
Map length4,000
Max enemies9
Spawn interval0.03s
Enemy traits TraitlessFloatingAlien

Boss

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 5 types
Croco Unlimited 1000% 700 300 4s 5–10s
Croco Unlimited 1000% 700 300 7s 11.67–23.33s
Jackie Peng Unlimited 1000% 13,000 800 12s 29.33–44s
Croco 1 1000% 700 300 16.67s
Croco 1 1000% 700 300 18.67s
Croco 1 1000% 700 300 20.67s
Gory Unlimited 1000% 10,000 800 30s 29.33–44s
Croco 1 1000% 700 300 36.67s
Croco 1 1000% 700 300 38.67s
Mooth Unlimited 1000% 50,000 3,500 83.33s 83.33s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 90% 2 types
Kroxo 16 250% 7,500 2,250 Immediately 4–8s
Kroxo 9 250% 7,500 2,250 Immediately 8.33–16.67s
Kroxo Unlimited 250% 7,500 2,250 Immediately 14.67–22s
Maawth Boss 1 250% 44,442 1,942 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.