Into the Future · ItF Ch.2 · 20/48

Base HP90,000
Map length4,400
Max enemies8
Spawn interval0.03s
Enemy traits TraitlessRedAlienFloating

Boss

Enemies 9 types

Enemy Count Mag. HP Attack First Respawn
From the start 6 types
Those Guys 8 800% 1,600 160 6s 6.67–13.33s
Hippoe Unlimited 800% 8,000 800 13.33s 26.67–53.33s
Croco 4 800% 560 240 26.67s 4–6s
Kang Roo 1 800% 32,000 2,000 40s
Croco 4 800% 560 240 53.33s 4–6s
Squire Rel Unlimited 800% 640 240 66.67s 10–20s
Croco 4 800% 560 240 80s 4–6s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 1 type
B.B.Bunny Unlimited 800% 4,000 400 Immediately 13.33–26.67s
Once base HP ≤ 90% 2 types
Hyppoh 3 250% 17,500 500 Immediately 44s
Maawth Boss 1 250% 44,442 1,942 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.