Into the Future · ItF Ch.2 · 18/48

Base HP67,500
Map length4,500
Max enemies8
Spawn interval0.03s
Enemy traits TraitlessAlienFloating

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 7 types
Doge Unlimited 800% 720 64 Start 5–13.33s
Snache Unlimited 800% 800 120 13.33s 5–13.33s
Gory 3 800% 8,000 640 20s 53.33s
Gory 3 800% 8,000 640 23s 53.33s
Hyppoh Unlimited 250% 17,500 500 36.67s 53.33–80s
Croco Unlimited 800% 560 240 40s 6.67–13.33s
Mooth Unlimited 800% 40,000 2,800 60s 40–60s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 1 type
Hyppoh 1 250% 17,500 500 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.