Into the Future · ItF Ch.1 · 47/48
Base HP750,000
Map length6,000
Max enemies9
Spawn interval0.03s
Enemy traits TraitlessAngelFloatingAlien
Boss
Enemies 9 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 6 types | ||||||
| | 3 | 600% | 3,000 | 300 | 16.67s | 4–8s |
| | 20 | 600% | 1,200 | 120 | 18.67s | 5–10s |
| | 1 | 100% | 55,000 | 1,800 | 26.67s | — |
| | 1 | 100% | 55,000 | 1,800 | 31.67s | — |
| | 1 | 100% | 55,000 | 1,800 | 36.67s | — |
| | Unlimited | 100% | 13,000 | 1,550 | 50s | 26.67–53.33s |
| | 3 | 600% | 3,000 | 300 | 66.67s | 4–8s |
| | Unlimited | 100% | 55,000 | 1,800 | 133.33s | 60–80s |
| | 3 | 100% | 17,777 | 777 | 166.67s | 166.67s |
| | Unlimited | 100% | 10,000 | 1 | 900s | 900s |
| Once base HP ≤ 99% 1 type | ||||||
| | Unlimited | 100% | 3,000 | 900 | Immediately | 16.67–33.33s |
| Once base HP ≤ 90% 1 type | ||||||
| | Unlimited | 100% | 15,000 | 500 | Immediately | 60–80s |
| Once base HP ≤ 80% 1 type | ||||||
| | 1 | 100% | 160,000 | 1,799 | Immediately | — |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.