Into the Future · ItF Ch.1 · 5/48

Base HP8,000
Map length6,000
Max enemies7
Spawn interval0.03s
Enemy traits TraitlessRed

Boss

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 6 types
Doge Unlimited 150% 135 12 6s 6.67–13.33s
B.B.Bunny 3 150% 750 75 13.33s 20–30s
Squire Rel 3 150% 120 45 26s 20s
Squire Rel 3 150% 120 45 28s 20s
Squire Rel 3 150% 120 45 30s 20s
Those Guys Unlimited 150% 300 30 40s 6.67–16.67s
Jackie Peng Unlimited 150% 1,950 120 50s 26.67–40s
B.B.Bunny 5 150% 750 75 80s 26.67–40s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 2 types
Squire Rel Unlimited 150% 120 45 Immediately 10–20s
Sir Seal Boss 1 150% 3,750 225 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.