Into the Future · ItF Ch.1 · 24/48

Base HP250,000
Map length4,500
Max enemies10
Spawn interval0.03s
Enemy traits AlienTraitlessRedFloating

Boss

Enemies 9 types

Enemy Count Mag. HP Attack First Respawn
From the start 6 types
Shibalien Unlimited 100% 900 150 10s 22–29.33s
Snache 8 500% 500 75 13.33s 5–10s
Those Guys 8 500% 1,000 100 20s 6–12s
Jackie Peng Unlimited 500% 6,500 400 30s 26.67–53.33s
Shibalien 1 100% 900 150 46.67s
Shibalien 1 100% 900 150 49.33s
Jackie Peng 1 500% 6,500 400 60s
Snache 8 500% 500 75 100s 10–20s
Those Guys 8 500% 1,000 100 106.67s 12–24s
Sir Seal Unlimited 500% 12,500 750 130s 53.33s
Sir Seal Unlimited 500% 12,500 750 133.33s 53.33s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 90% 1 type
Helmut Krabbe 3 100% 9,000 300 Immediately 44–66s
Once base HP ≤ 75% 2 types
Imperator Sael 3 100% 15,000 500 Immediately 50s
I.M. Phace Boss 1 100% 44,444 1,333 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.