Into the Future · ItF Ch.3 Zombie · 25/48

Base HP420,000
Map length4,800
Max enemies10
Spawn interval0.03s
Enemy traits MetalAngelAlienDarkZombieTraitless

Enemies 10 types

Enemy Count Mag. HP Attack First Respawn
Metal Doge Unlimited 200% 60 4,000 13.33s 26.67–43.33s
Gabriel Unlimited 300% 39,000 4,650 13.33s 20–40s
Shibalien Unlimited 1400% 12,600 2,100 25s 8.33–16.67s
Doge Dark Unlimited 800% 40,000 16,000 30s 16.67–33.33s
Hyppoh 1 1400% 98,000 2,800 30.67s
Hyppoh 1 1400% 98,000 2,800 33.33s
Gabriel 3 300% 39,000 4,650 40s 1.33–2.67s
Metal Hippoe 1 200% 160 400 48s
Metal Hippoe 1 200% 160 400 53.33s
Doge Dark 3 800% 40,000 16,000 66.67s 1–2s
Hyppoh 1 1400% 98,000 2,800 77.33s
Hyppoh 1 1400% 98,000 2,800 80s
Gabriel 5 300% 39,000 4,650 93.33s 1.33–2.67s
Metal Hippoe 1 200% 160 400 101.33s
Metal Hippoe 1 200% 160 400 106.67s
Doge Dark 5 800% 40,000 16,000 120s 1–2s
Zomboe 4 250% 100,000 10,000 36.67s 20s
Zoge 10 250% 37,500 4,500 16.67s 20s
Cyberhorn 3 800% 960,000 17,600 56.67s 40–60s
Ms. Sign Unlimited 100% 10,000 1 900s 900s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.