Into the Future · ItF Ch.3 Zombie · 24/48

Base HP700,000
Map length4,500
Max enemies10
Spawn interval0.03s
Enemy traits ZombieTraitlessRedAlienFloating

Boss

Enemies 9 types

Enemy Count Mag. HP Attack First Respawn
From the start 5 types
Zoge 1 250% 37,500 4,500 Start
Zoge 3 250% 37,500 4,500 8.33s 13.33–26.67s
Zroco 3 250% 37,500 12,500 11.67s 13.33–20s
Jackie Peng 1 2400% 31,200 1,920 13.33s
Jackie Peng 1 2400% 31,200 1,920 20s
Jackie Peng 1 2400% 31,200 1,920 30s
Zroco 10 250% 37,500 12,500 36.67s 6.67–13.33s
Sir Seal 1 2400% 60,000 3,600 50s
Sir Seal 1 2400% 60,000 3,600 60s
Jackie Peng Unlimited 2400% 31,200 1,920 80s 26.67–33.33s
Sir Seal Unlimited 2400% 60,000 3,600 100s 33.33–50s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 6 types
Zoge Unlimited 250% 37,500 4,500 Immediately 16.67–33.33s
Zroco Unlimited 250% 37,500 12,500 Immediately 20–40s
Imperator Sael 1 1400% 210,000 7,000 Immediately
Kroxo 5 1400% 42,000 12,600 Immediately 6.67–13.33s
Li'l Zyclone 2 100% 333,333 333 Immediately 20s
Bun Bun Symbiote Boss 1 200% 1,500,000 17,776 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.