Into the Future · ItF Ch.3 Zombie · 24/48
Base HP700,000
Map length4,500
Max enemies10
Spawn interval0.03s
Enemy traits ZombieTraitlessRedAlienFloating
Boss
Enemies 9 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 5 types | ||||||
| | 1 | 250% | 37,500 | 4,500 | Start | — |
| | 3 | 250% | 37,500 | 4,500 | 8.33s | 13.33–26.67s |
| | 3 | 250% | 37,500 | 12,500 | 11.67s | 13.33–20s |
| | 1 | 2400% | 31,200 | 1,920 | 13.33s | — |
| | 1 | 2400% | 31,200 | 1,920 | 20s | — |
| | 1 | 2400% | 31,200 | 1,920 | 30s | — |
| | 10 | 250% | 37,500 | 12,500 | 36.67s | 6.67–13.33s |
| | 1 | 2400% | 60,000 | 3,600 | 50s | — |
| | 1 | 2400% | 60,000 | 3,600 | 60s | — |
| | Unlimited | 2400% | 31,200 | 1,920 | 80s | 26.67–33.33s |
| | Unlimited | 2400% | 60,000 | 3,600 | 100s | 33.33–50s |
| | Unlimited | 100% | 10,000 | 1 | 900s | 900s |
| Once base HP ≤ 99% 6 types | ||||||
| | Unlimited | 250% | 37,500 | 4,500 | Immediately | 16.67–33.33s |
| | Unlimited | 250% | 37,500 | 12,500 | Immediately | 20–40s |
| | 1 | 1400% | 210,000 | 7,000 | Immediately | — |
| | 5 | 1400% | 42,000 | 12,600 | Immediately | 6.67–13.33s |
| | 2 | 100% | 333,333 | 333 | Immediately | 20s |
| | 1 | 200% | 1,500,000 | 17,776 | Immediately | — |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.