Into the Future · ItF Ch.2 Zombie · 39/48

Base HP432,000
Map length4,400
Max enemies10
Spawn interval0.03s
Enemy traits ZombieDarkTraitlessFloatingAlien

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 7 types
Zoge 10 200% 30,000 3,600 13.33s 13.33–26.67s
Gory Dark 4 250% 100,000 7,807 16.67s 29.33–58.67s
Gory 4 1800% 18,000 1,440 20s 14.67–29.33s
Maawth 1 1000% 177,770 7,770 26.67s
Maawth 1 1000% 177,770 7,770 30s
Zang Roo 1 200% 200,000 15,994 61.33s
Zroco 10 200% 30,000 10,000 100s 3.33–6.67s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 2 types
Maawth 1 1000% 177,770 7,770 Immediately
Zroco 5 200% 30,000 10,000 Immediately 6.67–10s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.