Enigma Stages · Aitum Fields · 1/1

Energy100
Clear XP1,900
Base HP480,000
Map length5,400
Max enemies12
Spawn interval0.03s
Enemy traits ZombieRedTraitless

Boss

Enemies 8 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Zoge 10 100% 15,000 1,800 6.67s 17.33–21.33s
Ginger Snache 3 100% 12,000 1,800 26.67s 8–12s
Zang Roo 4 100% 100,000 7,997 26.67s 76–78.67s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 5 types
Ginger Snache Unlimited 100% 12,000 1,800 Immediately 20–26.67s
Znache Unlimited 100% 16,000 2,000 Immediately 13.33–20s
Sir Seal 5 1000% 25,000 1,500 Immediately 30–33.33s
Bore 1 200% 800,000 9,674 Immediately
Lord Gravey Boss 1 100% 750,000 15,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.