Gauntlet Stages · Le'Grim Strikes! · 1/20

Energy30
Clear XP570
Base HP30,000
Map length3,500
Max enemies12
Spawn interval0.03s
Enemy traits TraitlessDarkColossus

Boss

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Those Guys 13 100% 200 20 2s 12–14s
Jackie Peng 2 100% 1,300 80 6.67s 21.33–23.33s
Snache Unlimited 100% 100 15 33.33s 10–16.67s
Once base HP ≤ 99% 3 types
Teacher Bear 3 100% 3,000 1,000 Immediately 33.33–36.67s
Jackie Peng 10 100% 1,300 80 Immediately 18.67–21.33s
Le'Grim Boss 1 100% 20,000 2,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.