Gauntlet Stages · Horrorpotamus!! · 2/20

Energy70
Clear XP1,330
Base HP300,000
Map length5,200
Max enemies6
Spawn interval0.03s
Enemy traits ZombieAngelAlienColossusTraitless

Boss

Enemies 4 types

Enemy Count Mag. HP Attack First Respawn
From the start 2 types
Zoge Unlimited 110% 16,500 1,980 6.67s 23.33–26.67s
Heavenly Hippoe 2 130% 71,500 2,340 13.33s 20–23.33s
Once base HP ≤ 99% 3 types
Super Hyppoh Boss 1 3130% 56,340 1,565 Immediately
Camelle 1 130% 130,000 3,428 Immediately
Heavenly Hippoe 3 130% 71,500 2,340 Immediately 26.67–30s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.